I&VN Project 3: Parallax
Instructions
Project 3: Parallax
Description
An undertaking of a series of Illustrations to illuminate narrative spaces and transitions that allow to demonstrate technical and conceptual abilities.
Narratives can be conveyed in many ways. Some narratives follow a traditional linear arc. Other narratives loop in time, flash forward and back, restructure sequence or employ aspect-to-aspect transitions. Some view the same incident from different perspectives. Multiple narratives can be spliced together. Events can be placed in random order. Panels can be subverted. And several narrative threads can be simultaneously told. Narratives can be poetic. They can explore internal emotions instead of external action. They can investigate a central theme. Narratives can be shaped around predetermined rules. They can be reversed, labyrinthine in nature, and involve multiple readings with ambiguous beginnings and endings.
Description
An undertaking of a series of Illustrations to illuminate narrative spaces and transitions that allow to demonstrate technical and conceptual abilities.
Narratives can be conveyed in many ways. Some narratives follow a traditional linear arc. Other narratives loop in time, flash forward and back, restructure sequence or employ aspect-to-aspect transitions. Some view the same incident from different perspectives. Multiple narratives can be spliced together. Events can be placed in random order. Panels can be subverted. And several narrative threads can be simultaneously told. Narratives can be poetic. They can explore internal emotions instead of external action. They can investigate a central theme. Narratives can be shaped around predetermined rules. They can be reversed, labyrinthine in nature, and involve multiple readings with ambiguous beginnings and endings.
Outcome
Based on the given narrative you are to create a series of illustration to demonstrate the passage of time that leads to the one piece or concludes it.
All outcomes must utilize at least 3 layers and identify 3 transitional types (Scott McCloud). The outcome may include more than one perspective point, meaning it can be viewed from back to front, right to left vice versa.
Weightage
Portfolio totals 40% of the final grades. There will be checkpoints and marks shall be awarded at the checkpoint. The total weight of this assignment is 40% of the final marks.
10 Marks for show of progress on week 10 - 11 Storytelling and storyboarding. Composition and Layers
LO1 Identify and undertake research into specific design problems or issues, and demonstrate an awareness of historical, cultural and contemporary issues.
10 Marks for show of progress on week 11 - 12 Transitions
LO5 Display evidence of creative thinking through the exploration and communication of design concepts.
20 Marks for show of progress on week 12 - 14 Creative Direction and Technical Direction. Suitability of finishing
LO2 Illustrate proficiency in the appropriate use of drawing, or other visual communication techniques in physical and/or digital environments.
LO3 Effectively use tacit making skills and/or traditional media techniques in an appropriate manner.
Note:
Though assignments may differ in category, ultimately marking criteria is based on the learning outcomes of the module. To cross reference the relationship refer to the following:
Research and Development
LO1 Identify and undertake research into specific design problems or issues, and demonstrate an awareness of historical, cultural and contemporary issues.
Creative Direction
LO5 Display evidence of creative thinking through the exploration and communication of design concepts.
Technical Direction
LO2 Illustrate proficiency in the appropriate use of drawing, or other visual communication techniques in physical and/or digital environments.
LO3 Effectively use tacit making skills and/or traditional media techniques in an appropriate manner.
Process
References
So the story that i chose to make was a story of a ronin and a monk, you can get the story Here. Ronin is a samurai with no master and with this we will know that the setting takes place in japan. This story is a default story chosen by our lecturer. And so i did some research on both of the profession the samurai and the monk.
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Vagabond |
The first thing that ive come to mind when working on this were Takehiko Inoue manga Vagabond, I never properlly read it but i was so impressed by the art that is so detail and realistic i also heard it has a good story. I know this from my brother as he collected a few comics back in the day and was kind of obsessed with this comic. This comic is somewhat the kind of style of drawing im trying to get maybe less detailed but it will have colors.
As for the monk japanese monk are different than nepal monks and they wear different clothing, as well their meditation pose.
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Japanese monk |
Also i got more reference on here
Early storyboards/ concepts
And so i starte making out the general visual of the story
This is still the early stage of the process so some change in design and composition might be changed. But this is the general idea of it.
In the top you can see the positioning and compisition after making this i made the a digital sketch concept of the characters.
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This is the first one i came up with |
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second one |
Heres the updated version
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1. draw the lines |
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2. color it with a low saturation color behind the line layer |
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as you can the color i chose is almost near the gray colors |
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3. Make a new layer above the color layer with linear dodge (add) mode and choose an high saturated color |
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4. then choose the light direction, also note that clipping mask help if youre background isnt white |
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